Tilemap Update & Progression


 Hi everyone!! 



Recently, our team has been discussing the development of our Tilemap, what we'd like to change and what we can add! We're currently moving forward in our game development to create additional areas for players to explore. Our team decided our previous tilemap was far too desaturated, leading to discussions of how bright is too bright? 

           Tilemap Colour Editing

The program we use for all of our developed pixel art and animations, inclusive, is Aseperite.


Below, we have some sneak peeks at the upcoming environment that I have developed as one of two artists working on A Skink's Tale, with suggestions from our Marketing and Art Lead, Chip. C and future implementation into Unity from our Tech and Testing Lead, Dom. C!!

Tilemap Update Sneak Peek 2

 

We’re looking forward to showing everyone our new environment and our little Skink in action!
Signed Megan. C, Producer and Design Lead, developing Skink's Tale as an artist.  

We acknowledge the Wiilman people as the traditional owners of Dryandra National Park. 

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