Self Intro: Megan!


 Hiya All!! 

I'm Megan! I'm working as the Producer and Marketing Lead for our project. Whilst I'm working as the Producer, I didn't actually pitch this game concept; the original idea stemmed from Dom! I've mainly been working as a 2D artist! I've been working alongside our Art lead, Chip, in developing the 2D pixel-art, including animations such as the Skink's block/ attack/ dodge-roll, our robot enemies and some larvae animations. 

When I'm not developing assets, I'm usually working on personal digital illustration projects or playing games! I tend to lean into Action-Role-Playing Games (ARPGs), Action-Adventure Games (AAGs) and First-Person-Shooter (FPS) games, and when asked what my favourite game is, I'll never be able to give a solid answer. 
A short list of my favourite games includes: (the entire) Dragon Age franchise, Mass Effect, The Last of Us, Red Dead Redemption, Baldur's Gate 3, Titanfall, Overwatch and most recently Marvel Rivals. 

My favourite character from our game thus far is yet to be finalised, so instead I'll be sharing my favourite animation we've developed so far! 

An honourable mention, of course, is our cursed geko friend- 

I think our team has been doing really well to meet our goals, we all share a vision for how A Skink's Tale will be developed in the near future, and I'm excited to see where we end up!!

We acknowledge the Wiilman people as the traditional owners of Dryandra National Park. 

Signed, Megan, Producer and Marketing Lead.

 

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